Welcome to the Vault!
In this exciting trilogy of books Izzy Green discovers the truth about myths and legends, the truth about the most powerful company in the world, and the truth about her destiny ... this is not a fairy-tale, this is based on ACTUAL legends!
The Company of Goblins
ISBN 978-0-9927220-1-2
For children aged 7-12 years. |
Have you ever wondered what would happen if goblins took control of the most powerful company in the world?
IZZY GREEN IS ABOUT TO FIND OUT They plan to enslave everyone, not through magic, but through our own greed and desires. Izzy is catapulted into a series of terrifying adventures from falcon riding and exploring secret catacombs to fierce battles in the struggle for power. But she soon discovers the difference between good and evil is not always how it seems. Are the goblins really so bad, or is there something even darker to fear? Order from your local bookshop, or buy online from Waterstones, Amazon, or direct from the publisher Little Knoll Press. |
Brotherhood of The Bee
The Goblin King is dead, and Izzy’s powers are growing. She discovers that she can influence not only people and events, but also transmute the very substance of the world – matter.
Her mentor, Lord Falcon, warns of dangers – everything is in balance – for every action there must be an equal reaction. Headstrong and determined, Izzy disregards this advice.
In trying to help her friends, Izzy makes matters worse and she discovers that when she needs her powers most – they don’t exist.
Izzy’s suspicions that the Goblin King is back are realised when she is kidnapped and subjected to a ritual to extract her essence. Trapped and without hope she finds that help sometimes comes from surprising places.
Her mentor, Lord Falcon, warns of dangers – everything is in balance – for every action there must be an equal reaction. Headstrong and determined, Izzy disregards this advice.
In trying to help her friends, Izzy makes matters worse and she discovers that when she needs her powers most – they don’t exist.
Izzy’s suspicions that the Goblin King is back are realised when she is kidnapped and subjected to a ritual to extract her essence. Trapped and without hope she finds that help sometimes comes from surprising places.
The Last Idesa
Tidal waves, hurricanes, landslides ... but are there magical forces behind these ‘natural’ disasters? Even more disturbing, Izzy's father begins to suffer from relentless and terrifying nightmares – everything it seems is linked to the world of dreams!
Desperate to help him, Izzy must persuade the elves to bring back the Dream Catcher. Can he be forced to reverse the process he started? Can he stop the dreams?
She must journey to Norway to search for the scrolls of Alfheimer. Only when the true meaning of the prophecy is revealed does Izzy realise the sacrifice she must make.
Will the elves too, accept the harsh truth about themselves? Or will Izzy’s sacrifice be in vain?
Desperate to help him, Izzy must persuade the elves to bring back the Dream Catcher. Can he be forced to reverse the process he started? Can he stop the dreams?
She must journey to Norway to search for the scrolls of Alfheimer. Only when the true meaning of the prophecy is revealed does Izzy realise the sacrifice she must make.
Will the elves too, accept the harsh truth about themselves? Or will Izzy’s sacrifice be in vain?